public class GLTexture
extends java.lang.Object
| Constructor and Description |
|---|
GLTexture(int target) |
| Modifier and Type | Method and Description |
|---|---|
void |
bindFBO(int framebuffer) |
void |
create(int width,
int height,
int format) |
void |
destory() |
int |
getHeight() |
int |
getTarget() |
int |
getTextureId() |
int |
getWidth() |
void |
loadTextures(android.content.Context context,
int resID) |
void |
setTextureId(int textureId) |
public void create(int width,
int height,
int format)
public void destory()
public void loadTextures(android.content.Context context,
int resID)
public void bindFBO(int framebuffer)
public int getTarget()
public int getTextureId()
public void setTextureId(int textureId)
public int getWidth()
public int getHeight()